The controller branch currently is distinct from the PC branch because Neverwinter’s UI wasn’t designed with a controller in mind, meaning we have to include a number of changes to UI and camera behaviour that we would have to reconcile between the console and PC versions. A controller version of the Neverwinter Nights: Enhanced Edition UI for PC wouldn’t be impossible.Luke thinks players and modders will be pleasantly surprised by its capabilities. ![]() We don’t have a full feature list we can share with players yet, but the new renderer for Neverwinter Nights: Enhanced Edition is very robust, and gives us, potentially, access to all the bells and whistles one looks for in a modern game.We have a team dedicated to the renderer, and the 64-bit merge has happened, but we’ve got a road ahead of us before we’re going to be able to put a bow on it and make it public, as the console branch requires us to spend time adding controller support, to spend time cleaning up some long-overdue UI problems, and other changes that will have far-reaching benefits in the long run. As we mentioned in December, once we started on the renderer and 64-bit integration in earnest, that became our main focus. The next patch for Neverwinter Nights: Enhanced Edition is not quite ready.Let us know your thoughts on our new website! Join her on Twitch every Thursday at 3pm PT to win giveaways! Kate Welch, game designer at Wizards of the Coast, moved on to play Baldur’s Gate II: Enhanced Edition in her show, Welch's Game Juice.If you’re using the Beamdog Client and haven’t updated yet, it should still work normally. As a part of our site update, the Beamdog Client also received a small update (2.1.11 ver) to point to the Beamdog Store’s new URL. Last week we launched the new and improved which now covers both the D&D games and Axis & Allies Online.Beamdog has 50 employees as of last week, and we’re still hiring! We’re looking for Programmers, Lead Programmers, and Designers to join our team!.Check out the latest issue of community magazine Wild Surge for an interview with Beamdog Marketing and PR Lead Sarah Dawson about Axis & Allies Online!.Back in February, Trent Oster gave an interview to The Fly where he discussed Neverwinter Nights: Enhanced Edition, console ports, creating original games, and more.Check out the latest Axis & Allies Online interview with Beamdog CEO Trent Oster and Producer Cody Ouimet by Axis and about the origin story of Axis & Allies Online, development insights, and more.“We are Axis and Allies fans and we’ve worked hard to build a fun, accessible version of the game and we hope you enjoy playing it as much as we have.” ~ Trent ![]() ![]()
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